Mega man x4 characters series#
Zero's depiction in the series was intended to be morally ambiguous and depend on the perspective, appearing as a hero from one point of view and a terrorist from another. Since Capcom wanted Zero's general structure to be the same, Inti-Creates concentrated on how different they could make him, rather than how similar. Nakayama wanted the public to recognize that this series was different from the X series. Designed by Toru Nakayama of Inti-Creates, Zero was meant to have a more "human feel" rather than the complete "mechanical feel" of the X series. However, he was unable to after Capcom announced another Mega Man title without his involvement. Inafune proposed that Zero star in his own series, and planned to go forward with the idea at the end of Mega Man X5. The concept of Zero starring in his own series was proposed by Inafune. When asked if Zero had killed the cast of the original Mega Man titles, suspected due to their absence in the X series, he replied no, adding that given how he had designed the character, "Zero is not such a person-it is not in his profile." He further described Zero as representing the idea that "nothing is absolute", and circumstances can change anything. Deciding to let another designer work on the character that eventually became Mega Man X while he developed Zero, Inafune created the character intending him to be "the 'other main character' that would "steal all the good scenes". However, Inafune realized afterwards that the character he created was too different from Mega Man's old appearance to be viewed positively by fans. He wanted to design a Mega Man different from the original one. Zero was created by designer Keiji Inafune when he was told to recreate Mega Man for a new series on the Super Nintendo, Mega Man X. His inclusion in the Mega Man X series has generally received positive critical response from video games reviewers. Zero has since played a minor role in the ZX series as Model Z. In the Zero series, which was developed by Inti Creates, Zero is the protagonist and had a change in his design, which was meant to create a more "human feel" to him. First appearing in the 1993 game Mega Man X for the Super Nintendo, Zero has since been the star of the Mega Man Zero series and has played a supporting role in other game series such as the Mega Man ZX series.įirst developed by Keiji Inafune when he was attempting to create a new design for Mega Man for the X series, Zero was instead used as a deuteragonist. Zero ( ゼロ ?) is a video game character present throughout the Mega Man franchise. Ryotaro Okiayu ( Mega Man X series, Marvel vs. Lucas Gilbertson ( X8- Command Mission- Maverick Hunter X) Keiji Inafune ( X series) Toru Nakayama ( Zero series)